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Thread: 360 rotate object

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Evilized79's Avatar
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    360 rotate object

    I must have missed it completly but does anyone know if there,s a object which makes an active rotate endless.?

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    Clicker Multimedia Fusion 2

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    Re: 360 rotate object

    Quote Originally Posted by Evilized79
    I must have missed it completly but does anyone know if there,s a object which makes an active rotate endless.?
    You can just use trigonometry such as sin() and cos() instead of any extensions.

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=67082#Post67082

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    Re: 360 rotate object

    A simple way would be to set the direction of the object to:
    Always (or some other condition): Set direction to Dir(YourObject)+1



    Use an expression to for setting the direction, and get the current direction value, it is under 'animation'.

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    Re: 360 rotate object

    Thanks guys for the quick reply! I got it working thanks to u!

    Cheers!

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