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    Creating a Special Conditions object

    Another issue relating to the "Going To War" book. In the section on moving multiple units, the example SHOULD contain a Special Conditions object. However, none exists.

    Can anyone help me to create this object?

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    Re: Creating a Special Conditions object

    Not sure what the book is exactly talking about but the special conditions is a default object inside the program. You don't need to add anything.

    Its the one that should be the first one along the top and looks like 2 monitors with a question mark on one of them.

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    Quote Originally Posted by Jeff View Post
    Not sure what the book is exactly talking about but the special conditions is a default object inside the program. You don't need to add anything.

    Its the one that should be the first one along the top and looks like 2 monitors with a question mark on one of them.
    Ah, but there's something wrong maybe with the example Jason gives in the book?

    Somehow only the active objects are visible, is there a way to show the ones not visible? As you can see I've tried moving it around. Hopefully it is something obvious I just don't see yet.

    Thanks!


    image.jpg

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    shay4brains - Looks like your Event editor is scrolled to the right - use the scrollbar to scroll it to the left and it should reveal the Special Conditions at top left.

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    Quote Originally Posted by AyreGuitar View Post
    shay4brains - Looks like your Event editor is scrolled to the right - use the scrollbar to scroll it to the left and it should reveal the Special Conditions at top left.
    Kevin, thanks so much. Of course it was something easy to overlook. I really appreciate it though!

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