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Thread: plataform game problems

  1. #1
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    plataform game problems

    i made an enemy with a custom plataform movement (using events). All the events consist in checking for collision mask (with the enemy's X and Y as a reference), then checked it with one enemy, and all went good.

    the problem is: when i put more than one enemy (same object) on the frame, all of them move exactly as the last one i created. It looks like the only XY that matters for ALL of them is from the last one.

    is there a way i can fix this? or i must create new objects for every equal enemy on the frame?

  2. #2
    mojofltr
    Guest

    Re: plataform game problems

    The ForEach object will be your best friend.

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