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Thread: I want to put my game I made on my web site but...

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    I want to put my game I made on my web site but...

    Hi. I want to put my game I made with MMF2 on my web site but I think I'm too stupid to figure it out. I tried with vitalize. And I don't know how to save the game as a jar(Standalone Java Applet).

    When I use Vitalize, all I see is the vitalize Icon.

    Any advice would be greatly appreciated.

    Thanks,

    Bill

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    Re: I want to put my game I made on my web site but...

    Quote Originally Posted by BigTaco
    And I don't know how to save the game as a jar(Standalone Java Applet).
    In your applications properties select >Build type > Stand-alone java
    Are you using a demo of mmf2?

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    Re: I want to put my game I made on my web site but...

    Yes, and it doesn't give me that option.

    Oh, i found it. it says 2 of em. Java internet applet and java web start. Which one should i use?

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    Update

    I used the build as java internet applet and it made a web page but the page does not work.

    I also copied just the applet code and pasted it to another of my web pages and that doesn't work either. IE crashes and firefox shows"MMF Java Applet. Click on the Applet to set the focus."

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    Re: Update

    I can't help you much more on this , as I have never actually used Vitalize yet.
    Have you looked through the Vitalize forum for some answers?

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    Re: Update

    I tried using that and it doesn't work eighter.

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    Re: Update

    Quote Originally Posted by BigTaco
    I tried using that and it doesn't work eighter.
    Using what?

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    Re: Update

    Well, when I build the application as a JAR it warned me that some of the files were't signed and they might not work properly.

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    Re: Update

    I did it!

    I build my game as a internet application and replaced all instances of my game name in the code with mygame.ccn using Vitalize.

    However, anyone that visits my website/page will have to need to instal vitalize first I think. That's why I rather embed it myself by saving it as a JAR but I can't get it to work that way yet.

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