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Thread: Released games sales?

  1. #1
    Clicker

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    Released games sales?

    Not sure if I'm allowed to ask this, but I was just curious on how the sales were going on some of the released games, just to get a small estimate on which type of game was selling pretty well compared to something maybe on the lower end?

    But no one has to answer, I was just curious.
    Thanks!

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    Re: Released games sales?

    I'm sure you're not the only one who's curious

    I often read that this market is hardly predictable and every game's success is influenced by many factors. Numbers would be interesting, although such raw data is not necessarily applicable to other games.

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    Re: Released games sales?

    Sales figures are always really interesting, and it would be awesome to hear some of the click success stories in the App Store. Hope to see a lot of those soon!

    However, I would be careful in generalizing and drawing conclusions based on individual sales numbers on what works and what not and why. As JoKa said, a lot of factors are affecting the sales performance, and those that are directly related to game development itself (like game type, quality, extensiveness, replayability, polish, fun factor, you name it) account only for a part of all success factors.

    Basically, a case-by-case analysis would be required to be able the read the numbers correctly, and the key thing to understand is how the visibility in the marketplace and outside of it in social networks, blogosphere and review sites has been built and how that drives page views in the App Store, and at what conversion rate are the elements there (icon, description, screenshots, price, ratings, business model (lite-paid/paid/iap)) able to convert those views into sales. So the marketing part of things is - I think - at least as important as the game development piece when analyzing the performance properly.

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    Clicker

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    Re: Released games sales?

    Both of you definitely have good points.
    I'm guessing there hasn't been any click success stories just yet though. Then again, the exporter only came out a week ago.

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
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    Re: Released games sales?

    It takes about two weeks to get your app reviewed so maybe there's a succes story in a few weeks.

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    Re: Released games sales?

    Vincere Totus Astrum , has sold over a thousand three hundred units for me so far and has been featured in News and Noteworthy a week after release in addition it was top simulation and strategy game for a couple of weeks as well. We had some press coverage as well including Destructoid calling it their "Favorite game of the week" on iOS, So I don't know if that's a success story but I am happy thus far....


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    Re: Released games sales?

    Congratulations, Chris!!
    KnightTrek Productions
    http://www.knighttrek.com

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    Re: Released games sales?

    Thanks Paul! Long live the Caretaker!


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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: Released games sales?

    Well done Chris

    Steve

  10. #10
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    Re: Released games sales?

    Wow, that's impressive Chris!
    Congrats!

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