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Thread: A few iOS runtime problems >_<

  1. #11
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: A few iOS runtime problems >_<

    Ok, I pmed you the mfa.

  2. #12
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: A few iOS runtime problems >_<

    Any ideas what the problem is?

  3. #13
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Re: A few iOS runtime problems >_<

    Having this as well in my app. A big concern.

    See this image for what happens.
    [img:left]http://keithadler.me/wp-content/uploads/2011/08/Joystick-Image.png[/img]

  4. #14
    Clickteam Clickteam
    Anders's Avatar
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    Re: A few iOS runtime problems >_<

    I am currently looking into your mfa file.

    I have been a little busy as I'm preparing stuff for the Click Convention

  5. #15
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: A few iOS runtime problems >_<

    Thanks There is no real rush, but the sooner this could get fixed the better

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Koji_Kabuto's Avatar
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    Re: A few iOS runtime problems >_<

    I had that problem too, but is random, I have rarely seen, but if it has happened. Sometimes recompile the app and the problem disappears.

  7. #17
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Re: A few iOS runtime problems >_<

    Well it's actually kind of important for me as it happens a lot.

  8. #18
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: A few iOS runtime problems >_<

    Quote Originally Posted by Koji_Kabuto
    I had that problem too, but is random, I have rarely seen, but if it has happened. Sometimes recompile the app and the problem disappears.
    Perhaps this fixes it for you, but no matter what I try, it doesn't go away. For me it isn't random and recompiling doesn't change anything.

  9. #19
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Re: A few iOS runtime problems >_<

    Monkey having it happen quite a bit myself as well. I need to resolve it before I can release a big game.

  10. #20
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: A few iOS runtime problems >_<

    That's the exact situation I'm having :/ The exporter + License wasn't cheap and I would like it to (hopefully) pay for itself soon...

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