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Thread: Physics Chain

  1. #1
    Clicker The Games Factory 2

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    Physics Chain

    Im looking for a tutorial on how to make a chain, made of 10-20 pieces that can be pushed around and supports a platform.

  2. #2
    Clickteam Clickteam
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    Re: Physics Chain

    There are examples of this that come with the "Phizix - Chipmunk" object, however most people will tell you to use Box2D because it is (semi-)ported to flash. Hopefully you can transfer idea from Chipmunk to Box2D if needed...
    Working as fast as I can on Fusion 3

  3. #3
    Clicker Multimedia Fusion 2SWF Export Module
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    Re: Physics Chain

    Yes you can. You just create bodies, and add the chain links as shapes to the bodies, and then create distance joints between them.

  4. #4
    Clicker Multimedia Fusion 2SWF Export Module

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    Re: Physics Chain

    Verlet Integration is generally a simple and effective way of doing 'chain' physics.

  5. #5
    Clicker The Games Factory 2

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    Re: Physics Chain

    I dont have the bodies as an item

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