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Thread: Jumping animation stopping after first frame

  1. #1
    Clicker Multimedia Fusion 2 DeveloperAndroid Export Module

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    Jumping animation stopping after first frame

    I'm using Nifflas' Basic Movement Widget and I have my jumping animation set up like so:

    Code:
    * _Standing on Ground of "Player" = 0
    * _Y Speed of "Player" < 0
    
        + Change Animation Sequence to Jumping
    Except that when I press the key to jump, It just plays the first frame of the jump animation and then stops on that frame. I have the animation set to loop at full speed.

    Also, the jump animation seems to work if I'm moveing right or left while I'm jumping, but not when I go straight up.


  2. #2
    mojofltr
    Guest

    Re: Jumping animation stopping after first frame

    It sounds to me like your conditions are triggering the jump animation repeatedly - and it never plays through. Maybe you could add the condition "Animation Jump is NOT playing" and see if that corrects it.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperAndroid Export Module

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    Re: Jumping animation stopping after first frame

    As a test, I tried to just play the animation upon pressing a key, which shouldn't play the animation repeatedly, and it didn't even play when I did that.

    It doesn't seem to be a problem with the animation playing repeatedly.

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