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Thread: Identical graphics - memory

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export Module
    Ramses's Avatar
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    Identical graphics - memory

    I forget how MMF handles/stores the sprite graphics. Memory on the PC was never an issue for me, but definitely will be on iOS. I was wondering if copied active object animation frames are stored as one frame or will it take up the same space as multiple unique frames. If it is stored as one frame, is it the same case with different active objects sharing some frames?

    I guess what I'd really like to know is when you export/build, does MMF check for identical graphics throughout the entire application and store them as a single graphic?

  2. #2
    Clickteam Clickteam
    Anders's Avatar
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    Re: Identical graphics - memory

    MMF2 only includes identical images once.
    So yes - your assumption is correct

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