User Tag List

Results 1 to 2 of 2

Thread: Serious slow-down bug in Flash and Direct3D 9 mode

  1. #1
    oldkliker
    Guest

    please delete this post

    please delete this post

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)

    Re: Serious slow-down bug in Flash and Direct3D 9 mode

    In Flash, and I imagine HWA (Yves can confirm here), thre is no "background" image. All the objects are drawn independently, one after the other.
    When you do a paste into background, it adds a new sprite to the list of objects to be drawn. There is nothing you can do about it, this is the way it works.

Similar Threads

  1. Switching from Standard mode to Direct3D 9 and backwards
    By Alonso in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 4th August 2013, 04:23 PM
  2. Formatted Text in Direct3D 9 and 8 mode
    By Jack133 in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 20th February 2013, 03:06 PM
  3. Replies: 0
    Last Post: 3rd December 2011, 03:52 PM
  4. Switching to Direct3D Mode = Massive Slowdown?
    By Docilemouse in forum Hardware Accelerated Runtime
    Replies: 19
    Last Post: 16th November 2009, 04:32 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •