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Thread: Launch Object

  1. #11
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    Re: Launch Object

    Another Question ..... how can i set the Cannons Position to the Mousepointer ? So that i can aim with the Mouse.

    Set position to x/y Mouse don't work.

  2. #12
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    Re: Launch Object

    Now i have tried with "Advanced Direction"

    always set angle to direction x/y Cannon, x/y Mouse.
    That works.

    But how can i set the Direction of the Canonball to the Mouse ?

  3. #13
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Phi's Avatar
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    Re: Launch Object

    Create a "mouse" object, make it invisible at start of frame.
    Add the following actions:
    Always>> Set mouse object X position to XMouse.
    Always>> Set mouse object Y position to YMouse.
    Then use:
    Cannonball>> Look at (0,0) from "mouse"

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