User Tag List

Results 1 to 6 of 6

Thread: in game store for micotransactions

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

    Join Date
    Jul 2010
    Location
    Texas, US
    Posts
    86
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    in game store for micotransactions

    I'm interested in making micro transactions in my game is that possible with the I phone plugin?

  2. #2
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    UrbanMonk's Avatar
    Join Date
    May 2008
    Location
    Southern U.S.A.
    Posts
    847
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: in game store for micotransactions

    Yes

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Evilized79's Avatar
    Join Date
    Nov 2009
    Location
    Netherlands
    Posts
    890
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    Re: in game store for micotransactions

    anyone have a easy example?

  4. #4
    Clickteam Clickteam
    Jeff's Avatar
    Join Date
    Jun 2006
    Location
    Battle Ground Washington
    Posts
    11,825
    Mentioned
    8 Post(s)
    Tagged
    2 Thread(s)

    Re: in game store for micotransactions

    If you have Multimedia Fusion 2 Developer you also have the iOS Store object which will allow you to tap into the features and benefits of in App purchasing thru Apple.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    CBSection31's Avatar
    Join Date
    Apr 2007
    Location
    Aurora, IL, USA
    Posts
    108
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: in game store for micotransactions

    I am in the process of making a game that utilizes this, but it is still months from completion. When I have the micro-transaction part working, I would be happy to create a short tutorial for others.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

    Join Date
    Jul 2010
    Location
    Texas, US
    Posts
    86
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: in game store for micotransactions

    thank you Jeff I might upgrade to that.

Similar Threads

  1. My published game does not appear in Google Play store?
    By Outcast in forum Android Export Module Version 2.0
    Replies: 1
    Last Post: 25th May 2013, 09:57 PM
  2. My iPad game was #1 in the App Store yesterday!
    By Cybert9 in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 27th February 2012, 12:00 PM
  3. My first iOS game on the app store.
    By colej_uk in forum iOS Export Module Version 2.0
    Replies: 25
    Last Post: 27th October 2011, 01:24 PM
  4. Best way to store data for an online game?
    By Neonotso in forum Multimedia Fusion 2 - Technical Support
    Replies: 14
    Last Post: 8th March 2007, 03:04 PM
  5. Where should a game store it's savegames?
    By Nifflas in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 21st December 2006, 07:49 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •