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Thread: Appath$ problems (RayCaster)

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fanotherpg's Avatar
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    Re: Appath$ problems (RayCaster)

    Give me 5 minutes. I will check video and give you reply.

    Try to use:

    Load Map From File ( Appdrive$+Appdir$+"Data\map2.rcm" )
    Load Textures from File ( Appdrive$+Appdir$+"Data\map2.rcm.tex" )

    In That particular order. Raycaster got issues with AppPath sometimes, as well as you need to load Map First and Textures after that. So don't put any events in between.

    Also is there a chance to see the code of your project?

    What's more the files should have all letters the same (I noticed that in first post one of files is Map and other one is map, and in code you are using map2).

    And the last thing - or even first one. Is to load Map File in Raycaster editor and check if it loads textures properly if not, there will be pop-up and you will be able to sort it out.

  2. #12
    Clicker Fusion 2.5

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    Re: Appath$ problems (RayCaster)

    Everyone's over-complicating the solution.

    The Raycaster knows where to find the textures if they are loading during frame testing. Simply turn off "Automatic" in the Image Filters (found in the application properties and "Settings", and the problem will be solved.

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