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Thread: How many games per month?

  1. #1
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    How many games per month?

    Let's say I have 5 games in FLash, and I intend to release all of then, now, its better to wait and release one per month, or release all of then at once?

    Now, would I be sabotating myself? or the store is already enough crowded as it is, and wouldn't make a big differece?

  2. #2
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    Interesting question
    I don't know much about marketing but I guess it would be best if you released with a small pause in-between games. That way your apps will show up on 'new apps' list over a longer period of time (instead of all your apps on the list for a short while).
    Also - in case any bugs are found by players or any other issues arise you have time to fix them before putting up a new game.

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    Thanks, the pause is a good idea, maybe one week.

    But if any bugs are found, where I will receive feedback? I will have to do a blog about it? or people can post directly to me on the Iphone store page?

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    I don't know what Apple's policies are, but it would be a good idea to ask users to email you at some address or through some website if they are having problems. Otherwise bugs will be reported in the reviews of your app (which I guess isn't that lucky)

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    Apple ask your for contact details and show app support and developer website buttons next to your app on the app store. But it would be a good idea to add a contact link in your app.

    Great advice Andos about having a pause, i was going to release my games at the same time but now i think i will realease with a 2 week gap

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    For me I guess it's not as critical. For my own games, I release them when I can. I work on them during the weekend or whenever I can. I would imagine the bigger players know the days to release and if I were to compete against their release days it might eclipse my game to nowheresville. I don't get a lot of comments about my games or any baddies (so far) cause they're all free except for one and that's because I painted all the art.

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    Yeah i wouldn't release them all at the same time, for me i would maybe be too excited to stop myself, but even if you can delay it a few days between releases, perhaps you might catch things while testing that you can fix before uploading.

    Obviously best to have a website/forum where people can comment on your games, so you can gather feedback, also many people post comments on the i-tunes service so you will get a sense of any issues from that also.

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