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Thread: Trying to test on iPod 4th Gen CODE SIGN ERROR

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    I am using iOS5, but I'm not really using any floating point constants explicitly... perhaps they are being used in the Pinball movement?

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    Quote Originally Posted by Jeff View Post
    I am looking to hire someone who would feel confident producing a step by step quick start guide on what to do after you have exported your xcode package from MMF. All of us who had no experience with xcode before have had a wonderful learning curve

    List of things of troubleshooting things like what Tuna encountered would be handy also.

    So if anyone wants the job let me know. I would do it but I am still a fumble thumbs on the Apple.

    I found this guide... http://mobiforge.com/developing/stor...s-real-devices

  3. #13
    Clickteam Clickteam
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    Nice find Tuna!

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    It saved me a good bit of headache, that's for sure!

  5. #15
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    DaveC's Avatar
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    great link Tuna!

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