User Tag List

Results 1 to 7 of 7

Thread: How do you make Biomes?

  1. #1
    No Products Registered

    Join Date
    Oct 2011
    Posts
    6
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    How do you make Biomes?

    Is there any way to make biomes? Like swamp, forrest, city etc.

    -Thanks

  2. #2
    Clicker Multimedia Fusion 2Android Export ModuleiOS Export ModuleSWF Export Module

    Join Date
    Oct 2011
    Location
    Melbourne
    Posts
    73
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    just place them with graphics and tiles you made?

  3. #3
    No Products Registered

    Join Date
    Oct 2011
    Posts
    6
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I want it to be like these biomes spawn at random positions, just so it isn't the same map every time you start a new game(That would be boring).

  4. #4
    Clicker Multimedia Fusion 2 Developer
    Blue66's Avatar
    Join Date
    Jan 2008
    Posts
    133
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I assume you don't know much about making a game by yourself, do you?

    Also there is a severe lack of detail within your question. What kind of game are you talking about? Something like Terraria? Do you know even the basics about random map generation? If so, how does your map generation process work?

  5. #5
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    King_Cool's Avatar
    Join Date
    Aug 2008
    Posts
    2,335
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    First of all i dont know much about what kind of game your creating
    ---
    Lets say you have 5 different Terrain types ( grass, forrest, mountain, dessert, water ).
    Lets say your map consists of 10x10 tiles ( Square map theat consists of 100 equally sized areas ).
    In that case you should use a 2D Array ( 10x10 ) to represent your map.
    If so, to randomize terrain you just have to make a loop ( look it upp if you dont know how to loop through an Array, there should be plenty of examples ) which goes through all 100 psotions of the Array and sets each position to 'random( 5 )' ( each number 0 - 4 will represent a Terrain type ) .
    Then you have generated a 10x10 map with 100% random terrain...

    How you use the Array/Map to visual reperesent your map however is entierly upp to you

  6. #6
    No Products Registered

    Join Date
    Oct 2011
    Posts
    6
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Well, until now i've just created everything like tree's houses, and weapons. And i will try to experiment a little with your idea King_Cool. Could you tell me a little more about how to do it? Or maybe post some links/pics? Or anyone with other ideas?
    Always nice with some backup ways to do it
    Thanks for posting Blue and King

  7. #7
    No Products Registered

    Join Date
    Oct 2011
    Posts
    6
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It's a little bit like Terraria. It's just seen from above like the Zelda games, and pokemon games. Eight Directions.

Similar Threads

  1. How to make?
    By PolSito in forum File Archive
    Replies: 1
    Last Post: 8th June 2009, 10:37 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •