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Thread: How to host your own Lacewing server, what you need?

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    How to host your own Lacewing server, what you need?

    Hi,

    I've been looking all around this forum but no one says what you need for hosting your own Lacewing server. So would someone be a very nice and answer here what you need to host your own Lacewing server? I thought that when I build Lacewing project file with Microsoft Visual Studio, I get an exe file that could just run and server is on... But I just get some SQL database file... Blaah, OINC was so easy...

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Start of Frame -> [Lacewing Relay Server] Host on port 6121

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    NUGGETRON's Avatar
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    And for flash: Start of Frame -> [Lacewing ...] Host flash player policy server with file [file.xml] on port 843

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    That is how I thought it would work... So now I got some other problem... I cannot connect to my host. It just doesn't connect. I've forwarded port 6121 to port 80 and now I can see that both are open. What could be wrong? Could it be something wrong with my router?

    Example, I cannot host server for this game: http://www.create-games.com/download.asp?id=8339

    I can play it with connecting to public server but not my own.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    And where to get that file from?

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    Clickteam Clickteam
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    Fano, you write the crossdomain.xml file yourself...
    Working as fast as I can on Fusion 3

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