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Thread: Flash Freeze

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Flash Freeze

    Hello,

    I have used MMF2 DEV to export a flash swf. All the levels works fine except for one where it freezes - cannot input and no audio. Has anyone encounter such a problem in the past and manage to fix it? Is there a remedy for this issue?

    Also, the level before it, it seems to be really slow - really noticeable when scrolling - and doesn't create objects properly. Is it because Flash is using too much memory or something?

    Everything is perfect in MMF2 though

    - Mike

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Edit: Now I can't have objects created in other levels. e.g. Create explosion when bomb is destroyed

  3. #3
    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Simon's Avatar
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    check the number of objects which are present in the frame at the point where it is slowing down, and also the level which locks up. You can put a counter on the screen and set it to the total number of objects. I suspect too much is going on, but there could be another reason. What objects/extensions are you using in the frame which locks up, that are not present in ones which work ok (if any?)

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Thanks for the suggestions. I deleted some things, but it couldn't fix. I had no choice, but to redesign the entire level and cut it by half to work.

  5. #5
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Can you send me your application, with explanations on where the problem occurs?

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    I have found there were too much objects so I had to redesign some things to reduce resource.

  7. #7
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Phi's Avatar
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    You might need to bump up the max object count in frame properties?

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