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Thread: ini's or arrays

  1. #1
    Clicker iOS Export Module

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    ini's or arrays

    I'm working a largish project and due to mobile hardware capabilities i'm using a number of arrays to store data, then creating objects based on that data rather than having lots of objects on/off screen, but i'm finding it's getting very confusing keeping track of everything.

    I'd much prefer to use .ini files with groups and names etc, but i don't know what the view is regarding constantly reading and writing to a file. I expect it's not good performance wise or for the device its self? I know the .ini++ object allowed to hold the file in memory rather than write it to a file.

    Is it ok to do?

    What are your thoughts?

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    My game Blackjack Smack writes to INI files every hand and it has not been a performance issue whatsoever. My Tic Tac Toe Electric game reads every CPU move from one of two INI files with 1900 entries and does so pretty quickly. You really should test it out for yourself, but if you limit the sizes I would expect it to not be a problem.

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