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Thread: Multitouch Response

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Multitouch Response

    So after a full day of trying something out I am again back to the forum

    I had a simple idea for an app that i tried before getting the exporter, however upon getting the exporter and the ios objects i have been stumped.

    the idea is 3 pads, the player clicks a pad, a sound is played and the pad lights up... i first tried the simple "when object is clicked" and selecting left click, now that works but if i want to hit the button in rapid succession it doesnt work because it still reads two fast clicks as a double click and wont play the sound/animation

    the second attempt was to use the ios button but there is some sort of delay that comes about and there isnt alot of room for flexability with it

    then i found the multitouch example; when I applied it into my testing and found it might be what i need but there are a few areas that need ironing out, for example if i click on the pad and move my finger over it, the sound is played over and over rapidly... but if i raise my finger off of the pad and place it down in the same spot no sound is played, its only when moving it... (this is where my MMF2 inexperience is showing greatly but i am still trying solutions with flags and values and visibility and what not)

    now when i had it running as keyboard keys it worked fine (as you can imagine its simply on or off) but with the multiple touch i am struggling...

    if anyone has any pointers i would be greatful

    -Reale

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    i managed to stumble upon the answer i was looking for when creating a breakout clone?!

    the answer was as simple as including setting up

    A new touch has occured -> set x/y from touch to object (plus the other code of touch moved and touch released)

    i cant believe it was something as simple as that but that now means my first app is usable and can now be finished

    -Reale

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