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Thread: iOS and RGB Coefficients... do they work?

  1. #21
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    Andos - I had been using the Beta and then upgraded to the release version (253) here: http://community.clickteam.com/showthread.php?t=67691
    Feeling a bit confused now as I thought the latest beta was the same as the release ;-(
    If this isn't the latest beta, then please point me in the right direction ;-)
    Is there a way to find which version of iOS is being used (separate from MMF2>About)?
    I'll give your example a try later.

  2. #22
    Clickteam Clickteam
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    Sorry for the confusion The 253 release should be equivalent to the latest beta (AFAIK).

    I cannot reproduce the bug then. Can you export an XCode project using the MFA I posted in my previous post and send it to me? Thanks

  3. #23
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    I am on the latest beta... unless i upgraded to the full release again, don't remember for sure (R253) is what the About says.

    When I return home this evening from work, I'll compile your test and send you the xcode

  4. #24
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
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    Andos - just checked your example and it's the same problem (works on old iPod touch 2nd Gen, but not on iPad2 or newer iPod touch 4th Gen)
    Bottom left colour swatch changes on all of them, but the enlarged active only changes on the old iPod touch (took a few attempts to get onto the iPod touch, kept getting broken pipe error but rebooting the device and deleting the app sorted it out)

    In case it makes a difference my XCode is 4.0.2 running on Snow Leopard
    Let me know if you need more details - and thanks very much for looking into this!

  5. #25
    Clickteam Clickteam
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    We found the problem
    It was because of a versioning inconsistency of the internally used pixel shaders. AFAIK a new release will be posted shortly with this fixed.
    It will be a quick intermediate version, not many changes.

  6. #26
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    SWEEET! Nice job Clickteam! Thank you very much!

  7. #27
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    I'm testing with the new beta released today Andos and when I try to compile the rgbTester I get this in xcode:

    Unsupported compiler 'gcc 4.2' selected for architecture 'i386'

  8. #28
    Clickteam Clickteam
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    Hi Tuna
    Can you try change the compiler to "LLVM compiler 3.0" in the XCode build settings?
    It might show a warning when it compiles but it should work just fine. Can you confirm if that works?
    Thanks

  9. #29
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    I'll try this when I get to the office. I'll let you know the results.

  10. #30
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    No dice, changing to LLVM Compiler didn't fix it. I cannot compile at this point.

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