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Thread: Launch Image

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Captain_Harris's Avatar
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    Launch Image

    Is there a way to create a animated Launch Image/Loading Screen ?

  2. #2
    Clicker Multimedia Fusion 2iOS Export ModuleSWF Export Module

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    I wonder if there is a way to completely get rid of it (in XCode) and just have a frame with your animation.

  3. #3
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    StingRay's Avatar
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    That would be great. to replace some code directly in xcode - is this possible?!? (so to have ae: an animation istead of a frame, or to add push notification service,....)

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    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    You can remove the launch images in xcode easily. For the animated launch you use the first frame of mmf to create your intro. Its then just a case of copying this first frame to all your apps.

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    I have taken a simpler approach to get animated launches:

    Use all black launch images and simply create my animated launch as the first frame. It's practically indistinguishable from the extra effort to do this in a purer sense and the best part is you can rely on MMF2 to ensure that your frame is adjusted for the rotation of the device.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    This is a good Idea, but when finished laoding, does it automatically jump to the next frame ?

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    Jumping to the next frame is simple stuff... am I missing something here?

  8. #8
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    Quote Originally Posted by Captain_Harris View Post
    This is a good Idea, but when finished laoding, does it automatically jump to the next frame ?
    You need to set an event in mmf so that when the animation in frame1 is finished you jump to frame two. You could do this by checking if an object has finished its animation or by a timer such as every 5 seconds jump to frame two

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    I know .... but i want to jump next frame when app has loaded.

  10. #10
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    Oh, so you're wanting to do the animation (like a progress bar or something entertaining) while the ios app is actually loading.

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