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Thread: IOS Gamecenter tutorials or examples?

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
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    cfullerNY's Avatar
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    ditto that for leaderboard!

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    <my 2 cents>Seems like Apple, who's major claim to fame is simplicity, has really dropped the ball on the GameCenter. </my 2 cents>

  3. #13
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleXNA Export Module
    DistantJ's Avatar
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    It's not complicated at all, compared to all the provisioning stuff...

    I just wanted to check with click team, though, if, when an achievement is sent 100%, will it show up in a dialog at the top of the screen by default? I can't find any option to display achieved achievement, so is this done automatically, or do we need to use the single achievement object?

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
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    cfullerNY's Avatar
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    @DistantJ, what version of iOS are you using?

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    DTownTony's Avatar
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    I have the leaderboard setup, my issue right now is how to submit a score to the leader board. Currently I have the player authenticated at the beginning of the frame which works
    At the end if the player selects the submit button I have -

    - Send Local Player Score ( I use the value of a counter)
    - Display Default Leader Board

    it loads up the game center leader board but doesn't show any scores. It just says "No Scores"

    any help would be awesome.

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
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    cfullerNY's Avatar
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    i think me and evilised79 are in the exact same situation as you. would love to know a basic step by step.

  7. #17
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Achievement

    The acheivementS objet allows you to retreive the percentage of items. You must diwplay them yourself. Or you can use the a hievement object (no s) to display one item. This object has two images, one for not achieved, one for 100%.

  8. #18
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Evilized79's Avatar
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    Hmm anyone confused? Lol

  9. #19
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    So that's the difference between "Game Center Achievement" and "Game Center Achievements" Object. Haven't looked at these features, but it makes sense. The object names could be more intuitive, maybe something like "Game Center Single Achievement".

  10. #20
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleXNA Export Module
    DistantJ's Avatar
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    So I have to tell the user 'achievement unlocked', and send it to apple in the background? Makes sense. I had wondered because some apps display them in a default dialog similar to the 'Welcome back' GameCenter dialog, and in XCode it can be enabled so that this appears automatically. Just wanted to check that, thanks!

    I've seen the Achievement object, it's a great idea! Basically it's an object with two images/frames. One displays if that specific achievement has been unlocked, the other if it hasn't. It's a great little idea for an achievements page.

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