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Thread: Help with MP3

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    Help with MP3

    Is there anyway to make the song files on MMF2 for SWF (flash) games with MP3 sounds and music? Because everytime I try it won't allow music to be played so I have to use the sounds option and turn my music into WAV formatt in order for sounds to be heard and played and loop. This causes my games to be EXTREMELY huge in file size and cause them to take forever to load just because the BGM is in a wav formatt. Is there anyway to have MP3 songs playing so my games are not as huge as they are. Thanks

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Good question.. I think they cant support mps in the flash runtime to to liscencing cost, but is there another solution? Perhaps ogg or something?

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    Clickteam Clickteam

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    ??

    All the WAV sound files are converted to MP3 when the application is built to SWF. Also in the build 253 you can directly include MP3 sounds in your application, they are just copied to the SWF file.

    BrashMonkey the SWF exporter fully supports MP3 encoding, we pay royalties for each copy of the SWF runtime.

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    If all the WAV sounds are converted to MP3 then why are my games so big when I add just one song to it???? I'll play the game and it will load in 5 seconds without sound but as soon as I add BGM music to it, then the loading time is like 1 minute!!! What am I doing wrong then?

  5. #5
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Quote Originally Posted by SX3Production View Post
    What am I doing wrong then?
    Quote Originally Posted by Yves View Post
    Also in the build 253 you can directly include MP3 sounds in your application, they are just copied to the SWF file.
    Update to #253 and just use MP3 files.
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