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Thread: Please help me

  1. #1
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    Red face Please help me

    Please help me I need how to design a game like Puzzle Bobble
    I want to explain how
    Thank you

  2. #2
    Clicker Multimedia Fusion 2 Developer
    gastrop0d's Avatar
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    This is a question that requires a very long answer. Could you be more specific about what you are having trouble doing?

    Try starting the project yourself and see what things you can/can't do, then ask us more specific questions, this will cut down the amount of redundancy.

    As a general summary, though:

    Use an array to store the grid of bubbles; different values can represent different coloured bubbles
    Use fast loops to populate the array based on the positions and colour of the bubble objects in the frame
    When the player shoots a bubble and it collides with another bubble:
    --Determine where in the array the collision is happening
    --Expand outwards from that position gradually, building a list of array indices effected (ie bubbles of same colour)
    --Once you run out of bubbles that are effected by the collision, run through the list you built and pop all the bubbles in the list, adding to the player's score with each pop

    Its a pretty simple algorithm, but may be a little tricky to implement as events if you don't have a good amount of experience with clickteam products.

    Hope that helps.

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