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Thread: Lacewing Socket Error

  1. #11
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Well, I failed to work around it, but in a plain EXE program I also receive this bug. The EXE is a RelayServer (liblacewing debug build (built as part of the VS project)). It's the same code I opened 2 issues for on GitHub.
    The server hosts fine, without issue, but connections just don't happen. The clients report that there's a socket error, and the servers never receive a connection, whether I use a domain, remote IP address, local IP, or localhost to connect.
    Testing the program on another computer works fine, so it's this one's settings; what should I do to figure out what is whacko with this computer? Is there any tools you recommend?

  2. #12
    Clicker Multimedia Fusion 2

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    Quote Originally Posted by SortaCore View Post
    Well, I failed to work around it, but in a plain EXE program I also receive this bug. The EXE is a RelayServer (liblacewing debug build (built as part of the VS project)). It's the same code I opened 2 issues for on GitHub.
    The server hosts fine, without issue, but connections just don't happen. The clients report that there's a socket error, and the servers never receive a connection, whether I use a domain, remote IP address, local IP, or localhost to connect.
    Testing the program on another computer works fine, so it's this one's settings; what should I do to figure out what is whacko with this computer? Is there any tools you recommend?
    If you're using linux system you might have corrupted version of WINE exactly like I had. Upgrading to the unstable WINE version fixed my problem.

  3. #13
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Phi's Avatar
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    Nope, a recently fresh install of Windows XP Home Edition SP3.

  4. #14
    Clickteam Clickteam
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    I'm having an odd issue with this code:
    Code:
    #include <iostream>
    #include "Lacewing.h"
    
    int main()
    {
    	Lacewing::EventPump EventPump;
    	Lacewing::RelayServer RelayServer (EventPump);
    
    	RelayServer.Host();
    
    	std::cout << Lacewing::Version() << std::endl;
    	EventPump.StartEventLoop();
    }
    It prints out "liblacewing 0.3.0 (Windows/x86)" and merrily hosts along, until anything tries connecting to it. The attached MFA can be used to cause it to crash, simply by connecting.
    Attached files Attached files
    Working as fast as I can on Fusion 3

  5. #15
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    What's the stack trace for the crash? (sorry, I'm not on Windows). You might want to stick with 0.2.6 if you're experiencing problems with 0.3.x - there were some pretty major changes for IPv6 support.

    Having said that, when did you last pull from git? I think I fixed a windows server crash the other day.

  6. #16
    Clickteam Clickteam
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    I just tried using the latest version from GitHub, but in both of the DLL builds I get unresolved externals. I'll try and do some investigation though
    Working as fast as I can on Fusion 3

  7. #17
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Phi's Avatar
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    The RelayServer::Host() function is run, it's just the program doesn't trigger any breakpoints when hit. My debug function works fine though.

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