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Thread: Stretch game to fit screen?

  1. #1
    Clicker Multimedia Fusion 2
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    Stretch game to fit screen?

    I want to have the window be freely resizeable, and the game be stretched to fill the window, or whole screen if it's full screen, but really have no clue how. For example, old NES games are actually quite small resolution, but the picture is just stretched to fit your TV, thus why they're so pixelated. I want that same effect. Is it possible?

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
    N64Mario's Avatar
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    It depends on what kind of stretching you want to use. Do you want an entire full screen scale stretch? Or do you want the stretch to keep an aspect ratio of the game's actual resolution while stretching? I've done some NES like game examples using it's default NTSC scale of 256x224. Some of my unfinished MegaMan games I think used a full-screen effect that I think kept the aspect ratio the same.

    Anyway, in MMF2, there should be a properties menu at the bottom left when you highlight your game. There should be about three options under the line called "Fulll Screen" in the [Window] properties. The icon is a computer, next to an icon with a sheet with a big red check mark on it. Just mess with these options until you want the correct stretch you like.

  3. #3
    Clicker

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    use the ultimate fullscreen extension. it will adjust whatever resolution you want to fill the screen using various methods such as stretched, best fit, vertical or horizontal fit.

  4. #4
    Clicker Multimedia Fusion 2
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    Oh, wow. Just checking, 'resize to fill window display' was what I wanted. I was expecting some complex conditions and maybe some extensions. lol

    Thank you.

    (Although, full screen causes some pretty major distortion/blurriness. Is there a way to make that work better?)

  5. #5
    Clicker

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    DaveC's Avatar
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    yes, use the ultimate fullscreen extension like danjo said.

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