User Tag List

Results 1 to 3 of 3

Thread: HWA or Standard for ios?

  1. #1
    Clicker iOS Export Module

    Join Date
    Feb 2010
    Location
    Behind the tree!
    Posts
    200
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    HWA or Standard for ios?

    From what i understand ios supports HWA but without pixel shaders and layer effects.

    Is there a speed difference then between the same game built from HWA over standard (software rendering) when running on ios?

    Thanks.

  2. #2
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    14,022
    Mentioned
    279 Post(s)
    Tagged
    3 Thread(s)
    There is no difference, the iOS runtime always use HWA rendering.

  3. #3
    Clicker iOS Export Module

    Join Date
    Feb 2010
    Location
    Behind the tree!
    Posts
    200
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for clearing that up.

Similar Threads

  1. Standard Notifications.
    By assentec in forum iOS Export Module Version 2.0
    Replies: 0
    Last Post: 4th December 2012, 10:00 AM
  2. Emails in MMF Standard
    By Corlen in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 15th April 2012, 02:41 PM
  3. Should I use HWA over standard?
    By Konidias in forum Hardware Accelerated Runtime
    Replies: 5
    Last Post: 25th January 2011, 08:39 PM
  4. MMF 2 standard pub
    By Gamesharked in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 24th August 2010, 10:21 PM
  5. Standard and Dev mfa's...
    By axel in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 2nd September 2006, 10:53 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •