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Thread: Key-Controlled Title-Menu

  1. #1
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    Key-Controlled Title-Menu

    Hello!

    A couple of weeks ago I allready needed help and here is my second question:

    I'd like to create a Title-Menu that's controlled with the Up- and Down-Arrow-keys. Now the menu contains two elements

    "Story-Mode"
    "Challenges"


    My Problem is that the action I'd like to get worked is: The Arrow-Keys have to pick one of these elements and when one is selected I'd like to
    press a key (spacebar) to really select for example "Story-Mode" and jump to the "Story-Mode-Menu".

    I hope someone understands and is abled to help me.

  2. #2
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    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    I have an example on my website here:

    http://www.castles-of-britain.com/mmf2examplespage6.htm

    Arrow Menu Example.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Yes allready have that. My problem is that when the arrow is on "Story-Mode" and I press Space-Bar it has to go to "Story-Mode"-Frame.

  4. #4
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
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    You'll need an event with two conditions in it (right-click on the condition and select "Insert" to add a second condition, or Ctrl+Click and drag from another event) - if the arrow is in one particular position (either tested by overlapping an object or by position on the screen) AND the user presses Space, go to the appropriate frame.

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