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Thread: Monochrome results in transparency in the latest iOS Exporter

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Monochrome results in transparency in the latest iOS Exporter

    Using the latest and greatest iOS Exporter and MMF2 (#254) and utilizing the Monochrome effect results in transparency along with monochromeness.

  2. #2
    Clickteam Clickteam
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    Are you setting the monochrome effect at runtime using the old compatibility "Set INK-effect" action?
    I can see that the default value in the dialog there is a transparency value of 50 though it is disabled.

    Can you change your game's display mode to use Direct3D 8 or 9 and use the 'Set effect' action instead? That shouldn't change the blend coefficient.

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