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Thread: I need more flag

  1. #21
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
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    Quote Originally Posted by MEHRDAD View Post
    I dont exactly understand.do you mean is make new character?
    Is possible make new character and use with new flags and stick to main character?(for instance : change animation sequence)
    Basically what he's saying is create an active object and use that object's flags. You could even name that active to specify what the flags are being used for though that might not be that helpful anyway since you still can't specify what each individual flag is actually doing without comments.

  2. #22
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export ModuleFirefly 3D Module
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    OK.can i make order to main character from new character for change animations or anything without any pause?

  3. #23
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    You should be able to. Basically, anywhere you use a flag for your character, you could just turn on and off a flag for another object to control the events for the main character. It doesn't really matter what objects flag you are using, as long as you use a flag in your events it will still work.

    If you have to have the object in the game at runtime, just uncheck visible at start. Having a few extra actives for flags wouldn't be a problem, but if you are using a ton of flags in a huge project you might not want to do that. You can create objects as you need to use them then delete them, but that's a lot of work. If you want to use an object's flags pretty sure it has to actually exist at the time.

  4. #24
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    OK.DONE

    Thanks a lot Shawn and Others.
    I use another object.I have many animations in scene and i hope works without any lost fps.
    because i work still in demo version and have not HWA.
    I purchased MMF2dev 1 months ago.i get it this week.

    I appreciate for your concern.

    Mehrdad

  5. #25
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    No problem glad we could help Best of luck with your project!

    I don't think you should have any FPS issues as long as the objects are invisible. You should be ok unless you are going to have a ton of stuff going on onscreen at once.

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