User Tag List

Results 1 to 2 of 2

Thread: Resources for using MMF2 and Dreamweaver CS5

  1. #1
    No Products Registered

    Join Date
    Jul 2011
    Posts
    1
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Resources for using MMF2 and Dreamweaver CS5

    Hello,

    Anyone know of any tutorials for adding games made in multimedia fusion 2 to websites or using dreamweaver and uploading swf through it?

    Or if any online portfolio hosting sites do swfs?

    Thanks

  2. #2
    Clicker Multimedia Fusion 2iOS Export Module

    Join Date
    Apr 2009
    Posts
    157
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Incognito0 View Post
    Hello,

    Anyone know of any tutorials for adding games made in multimedia fusion 2 to websites or using dreamweaver and uploading swf through it?

    Or if any online portfolio hosting sites do swfs?

    Thanks
    For Flash exported MMF2 games, just use this code and change the bolded areas to the correct paths that you have uploaded your swf into. You can also change the width and height parameters inside this code to fit your games size. If you don't have the ability to upload .swf's yourself, you can always use a website like Megaswf. I believe that they allow you to upload and host your .swf there.

    Code:
    <OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" WIDTH="320" HEIGHT="240" id="Yourfilename" ALIGN="">
    <PARAM NAME=movie VALUE="Yourfilename.swf"> <PARAM NAME=quality VALUE=high> <PARAM NAME=bgcolor VALUE=#333399> <EMBED src="Yourfilename.swf" quality=high bgcolor=#333399 WIDTH="320" HEIGHT="240" NAME="Yourfilename" ALIGN="" TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer"></EMBED> </OBJECT>
    If you don't have the .swf exporter, your best bet is the vitalize plugin. However, people viewing your games need to install the vitalize plugin to view your games. The code for embedding vitalize games is below.

    Code:
    <OBJECT ID="Vitalize1" WIDTH=320 HEIGHT=200 type="application/x-cnc"
    CLASSID="CLSID:EB6D7E70-AAA9-40D9-BA05-F214089F2275"
    CODEBASE="http://www.clickteam.com/vitalize4/vitalize.cab#Version=4,0,249,0">
    <PARAM NAME="URL" VALUE="yourapp.ccn">
    <EMBED TYPE="application/x-cnc" 
    SRC="yourapp.ccn"
    checkversion="4,0,249,0"
    PLUGINSPAGE="http://www.clickteam.com/vitalize4/download.html"
    WIDTH=320
    HEIGHT=200>
    </EMBED>
    </OBJECT>
    To get these embed codes working properly for your game, just change the width and height values throughout each code to your games width and height and then change the file paths to where you have uploaded your game.

Similar Threads

  1. sprite resources
    By willow in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 11th November 2009, 12:31 AM
  2. Compile & get Resources in exe
    By Looki in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 26th February 2007, 06:04 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •