The following post details all the SDKs for extension developers.
EDIF SDK:
Creates:
- Application
- Flash
- Unicode
Requirements:
- PC for compiling & testing
- Knowledge of C/C++
- Knowledge of ActionScript 3 (AS3) << For Flash development
- MMF2 Flash plugin << For Flash development
Downloads:
- https://github.com/clickteam-sdk/win...zipball/master
- http://www.aquadasoft.com/EdifJSONFormat.txt
Use the following linked file for extensions written in EDIF that have no application port, so you can store your A/C/E menus and parameters:- http://www.aquadasoft.com/FlashDummy.mfx
Git repository:
https://github.com/clickteam-sdk/windows
DarkEDIF SDK:
Creates:
- Application
- Unicode
Requirements:
- PC with Visual Studio 2015+ for compiling & testing
- Knowledge of C++
Downloads:
rSDK:
Creates:
- Application
- Vitalize!
Requirements:
- PC with Visual Studio for compiling & testing
- Knowledge of C/C++
Downloads:
MMF2 SDK:
Creates:
- Application
Requirements:
- PC with Visual Studio for compiling & testing
- Knowledge of C (C++ for extensions with edittime properties)
Downloads:
https://github.com/clickteam-sdk/windows/zipball/master
Git repository:
https://github.com/clickteam-sdk/windows
Java SDK:
Creates:
- Java
- Java Mobile << Send to Francois for Mobile development
- Java Mac << Send to Francois for Mac development
- Java Blackberry (?)
Requirements:
- PC with NetBeans (or similar) for compiling & testing
Downloads:
Unicode SDK:
Creates:
- Application
- Unicode
Requirements:
- PC with Visual Studio C++ for compiling & testing
- Knowledge of C (C++ for extensions with edittime properties)
- MMF2 Unicode plugin ($64)
Downloads:
Flash SDK:
Creates:
- Flash
Requirements:
- PC with Flex SDK for compiling & testing
- Knowledge of ActionScript 3 (AS3)
- MMF2 Flash plugin ($80)
Downloads:
iOS SDK:
Creates:
- iOS
Requirements:
- Mac with XCode for compiling
- PC for testing
- Knowledge of Objective-C
- MMF2 iOS plugin ($146)
- iOS or Mac Developer membership ($99/year)
Downloads:
XNA SDK:
Creates:
- XNA (PC)
- XNA (WP7)
- XNA (XBOX)
Requirements:
- PC with Visual Studio C# for compiling/testing
- XNA exporter (beta testing only)
- Knowledge of C#
Downloads:
Android SDK:
No public SDK available.
Anaconda SDK:
Creates:
- Anaconda Windows
- Anaconda Linux
- Anaconda Mac OS X
Requirements:
- Knowledge of Python language (C also recommended but not required)
- Anaconda exporter
- Note: Python runtime NOT needed
Downloads:
- http://*******/anaconda/anaconda.zip
An SDK is not available. Instead see these open-source examples:- http://code.google.com/p/anaconda-ex...ns/source/list
HTML5 SDK:
Creates:
- HTML5
Requirements:
- Any machine for testing or editing; just a browser and text editor is needed
- Knowledge of JavaScript (JS)
- It's recommended you use an editor/debugger designed for JS - some browser plugins make good debuggers
Downloads:
Total requirements:
- Flash exporter @ $80
- Unicode exporter @ $64
- iOS exporter @ $146
- Macintosh @ variable cost
- Microsoft Visual Studio (C++) @ no cost
- Microsoft Visual Studio (C#) @ no cost
- XCode @ $99/year
- Knowledge of C++, Java, AS3, Objective-C, Python, C# @ probably no cost
- NetBeans @ no cost
Total cost for first year: $389 + Cost of Macintosh
Total cost for recurring years: $99