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Thread: percentage based achievments

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
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    cfullerNY's Avatar
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    percentage based achievments

    i was trying to set up an achievement that added 1% to the completion of an achievement , each time a coin is picked up

    i.e. "collect 100 coins to unlock this achievement"

    however, it only counts the first 1%, and does not add any additional percent when i collect more coins.

    maybe i misunderstood, but i thought it was possible to have this kind of percentage based achievement?

  2. #2
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    DistantJ's Avatar
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    I'd download the current percentage, store it in a value, add to that value and then send the value as the new percentage. I believe you send the current percentage rather than what you want to add to it.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
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    cfullerNY's Avatar
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    thanks but i figured it out - very simple actually - send percentage (current percentage of achievement_x)+10

    where ten = the amount you want to increase by each time

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