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Thread: Doing bitwize operation by using 'compair to objects Alterable Value'

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Doing bitwize operation by using 'compair to objects Alterable Value'

    Hi
    Is there any way i can say this expression


    like this


    in any way?

    This would be very valuable to me

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    Just use another alterable value to store the value, and then compare that - exactly the same as if you're comparing a distance or anything else.

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    Im using BITWIZE operations to turn the bits in an AltValue On and Off ( how i do this is not importaint to this thread ).

    Im then using BITWIZE operations to check if spesific bits are On or Off, like this:

    AltValueA_ and 1 = 1, this returns true if bit nr 1 of AltValueA_ is turned on
    AltValueA_ and 2 = 2, this returns true if bit nr 2 of AltValueA_ is turned on
    AltValueA_ and 4 = 4, this returns true if bit nr 3 of AltValueA_ is turned on
    AltValueA_ and 8 = 8, this returns true if bit nr 4 of AltValueA_ is turned on
    AltValueA_ and 16 = 16, this returns true if bit nr 8 of AltValueA_ is turned on
    and so on
    ...
    How can i check bit activation this way by 'comapiring to object AlterableValue_'?

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