Which example file? Perhaps I'm on an old version of Onu, because I don't find one that has to do with audio inputs. To me it looks like all examples only read audio files and can provide realtime data about the volume/frequency content of those.
Which example file? Perhaps I'm on an old version of Onu, because I don't find one that has to do with audio inputs. To me it looks like all examples only read audio files and can provide realtime data about the volume/frequency content of those.
MIDI description says:
Sound Generator description says:
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Im no musical genious though my girlfriend produces quite a bit, but by looking at the name and symbol of the extencion ( MIDI ) i believe it recieves MIDI keyboard/ piano input signals and is able to play the notes ( not sure though ).
Looking at the example file further convinces me thus is what it does. Like i said im no expert, and i dont know how compatible or reliable it is. ( Screenshot of example .mfa below )
...
As for the amplitude thing, i have no idea how to get it.
To be honest im still a bit confused as to what you are actuallty trying to do.
When you say 'audio input' what do you mean, are you playing sound/ music through an object/ extencion through MMF2, or are you trying to get the amp from sound/ music playing externally outside MMF2?

Sound Player / Generator are recent extensions by Looki. I have no idea why there's all the naming confusion or which are deprecated and which aren't.
@Nifflas, Onu allows you to get visualization data. Here's an example, though I still don't know if it could help you attain what you want.
Working as fast as I can on Fusion 3
Sorry, it doesn't help. Your example is visualizing the playback of a file file, while I'm asking about an audio input.
The term "audio input" is a standardized term. Sometimes "recording device" and "input device" can also be used.When you say 'audio input' what do you mean, are you playing sound/ music through an object/ extencion through MMF2, or are you trying to get the amp from sound/ music playing externally outside MMF2?





MIDI can interact with MIDI input (keyboards) and output devices (speakers via drivers). You can play MIDI notes with certain instruments etc. just like a .mid file would. Also you can record the pressed keys on a midi keyboard connected to the PC.
Sound Generator is an extension I wrote that can be used along with Sound Player. Sound Generator lets you generate sound effects from various parameters - it is based on the source code of an awesome tool called sfxr - http://www.drpetter.se/project_sfxr.html
EDIT: Oops, for some reason I got sent to the first page. I didn't see that people already answered that post. Sorry.
Nifflas, I thought you meant the audio level of a streamed audio input via an ogg file or so. Still, OpenAL already has basic microphone support in beta state and I planned getting the audio level of ANY stream - may it be a file or microphone input. I fear that it would take too long for me to finish this though, since I'm busy with other things and have other extension jobs.
Oh, no. I mean, from a programming point of view, there are inputs, outputs 'n stuff to stream audio, but the standard use of the term is just an actual input device, never heard about anyone in everyday communication using "input" to describe streaming a file. Perhaps it's obvious to me only because of all the music software and hardware I use. Perhaps I could have been more clear and say "recording device".





Yeah, it's okay. Generally people don't refer to music when talking about inputs, I just got used to dealing with them as such![]()


Ahh, it seems they are in extension view... but the sound generator and sound player are actually called Advanced sound generator, and Advanced sound player... I hate when the extensions are named different than the icons/app... makes it confusing ;/
But isnt the 'kind' of imput device relevant to this thread?
I mean, would it be just the same if the audio imput device was your iPod, Radio, TV, Studio Microphone or Electrical Guitar?





They aren't! There's "Advanced Sound Object", an extension I wrote before the other two. Basically, it does the same as the two, except in one single extension. It was never released as finished extension, so before doing that, I split it into 2 separate projects.
They can be downloaded here: http://clickteam.info/looki/Extensio...undObjects.zip