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Thread: Is Flash HWA Compatible?

  1. #11
    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
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    HWA merged back in build 249 or so, so you'll have the merged version.

  2. #12
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
    N64Mario's Avatar
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    Okay, in the object properties, I think I found where the RGB Coefficient lies under the 'Effects' line. Unfortunately it looked greyed out. I've tried to change the effect from none to something else, but no luck. Is there any way to enable it?

    EDIT: OK Wait, so in the Application properties, I change the display options to Direct3D to make the HWA options work? Cause I've tried some of the other display options, and it didn't enable it.

    Honestly, I am really hoping that the FPS slowdown issue with using Replace Color method in Flash Runtime is fixed. This would really help my game progress. :-/

  3. #13
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Build 254 has merge the the HA with normal. You should install build 254 : HWA is really fast...

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