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Thread: Playing sound seamlessly between frames!?

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Smile Playing sound seamlessly between frames!?

    Playing sound seamlessly between frames!? Is it possible? Whenever MMF2 transitions between frames, the sample tracks stars again... Even when I make it a global event, it still changes on each frame advance. Is there any trickery I can utilise to overcome this? It's not a major issue, but it'd be nice to resolve. Thanks

  2. #2
    Clicker Multimedia Fusion 2 Developer

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    Well, when I play a sound for a few seconds and then change frame, it is completely seamless here. Make sure you have the "play sounds over frames" option checked in the application runtime options (third tab from the left)

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
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    Click on the properties of the game and select "Runtime options",.then tick "play sounds over frames"....

    Yikes,.ya beat me to it..LOL....

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Hahaha, thanks heaps, ironically, I too found the solution before checking back.

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