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Thread: Beta 23 A game in English and Spanish to test the Android exporter

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    Clickteam Clickteam
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    Beta 23 A game in English and Spanish to test the Android exporter

    Hi,

    theses games where also uploaded to google play store but when i do a search they don´t appears even they are on and ok, Please forgive my bad english, i need some help in the text though,

    both have admob working, at the middle-bottom, I wish the "ads" could be a "top layer"


    El Misterio de los Huevos

    http://dl.dropbox.com/u/49201338/Egg Code_esp.apk


    in English

    The Eggs Mystery

    http://dl.dropbox.com/u/49201338/Egg Code_eng.apk

    i will prepare a frame example, because i getting a rarely crash, this happens when you have a sound playing and you ask for a jump frame action.

    all comments are welcome!

    these games are 600x1024, XLARGE

    03-15 19:24:28.053: I/MMFRuntime(2366): startTheFrame() called
    03-15 19:24:28.053: E/OMXPlayer(946): prepare done 0x123e90
    03-15 19:24:28.053: E/OMXPlayer(946): render - signal wait 0x123e90
    03-15 19:24:28.053: I/MMFRuntime(2366): Starting new frame
    03-15 19:24:28.053: I/MMFRuntime(2366): makeCurrent - display: com.google.android.gles_jni.EGLDisplayImpl@4a6370c 0, surface: com.google.android.gles_jni.EGLSurfaceImpl@4a6380e 0, context: com.google.android.gles_jni.EGLContextImpl@4a63808 8
    03-15 19:24:28.053: I/MMFRuntime(2366): eglMakeCurrent called from thread Thread[main,10,main]
    03-15 19:24:28.053: I/MMFRuntime(2366): eglThread is Thread[main,10,main]
    03-15 19:24:28.053: I/MMFRuntime(2366): Thread Thread[main,10,main] updating viewport
    03-15 19:24:28.053: I/MMFRuntime(2366): Thread Thread[main,10,main] updating viewport (now!)
    03-15 19:24:28.053: I/MMFRuntime(2366): Android.MMFRuntime updating viewport - width 600, height 1024
    03-15 19:24:28.053: I/MMFRuntime(2366): Scaling application: 1.0x/1.0x
    03-15 19:24:28.053: I/MMFRuntime(2366): Created extension: AndroidDialogs
    03-15 19:24:28.053: I/MMFRuntime(2366): Created extension: Android
    03-15 19:24:28.053: I/MMFRuntime(2366): Created extension: KcButton
    03-15 19:24:28.063: I/MMFRuntimeNative(2366): Mask class: 0x4a642bc8, mask constructor ID: 0x44332008
    03-15 19:24:28.073: I/MMFRuntimeNative(2366): Mask class: 0x4a642bc8, mask constructor ID: 0x44332008
    03-15 19:24:28.093: I/MMFRuntime(2366): Adding touch aware: Extensions.CRunKcButton
    03-15 19:24:28.093: I/MMFRuntime(2366): Created extension: KcButton
    03-15 19:24:28.093: I/MMFRuntimeNative(2366): Mask class: 0x4a642bc8, mask constructor ID: 0x44332008
    03-15 19:24:28.123: I/MMFRuntimeNative(2366): Mask class: 0x4a642bc8, mask constructor ID: 0x44332008
    03-15 19:24:28.153: I/MMFRuntime(2366): Adding touch aware: Extensions.CRunKcButton
    03-15 19:24:28.153: I/MMFRuntime(2366): Created extension: KcButton
    03-15 19:24:28.163: I/MMFRuntimeNative(2366): Mask class: 0x4a642bc8, mask constructor ID: 0x44332008
    03-15 19:24:28.193: I/MMFRuntimeNative(2366): Mask class: 0x4a642bc8, mask constructor ID: 0x44332008
    03-15 19:24:28.213: I/MMFRuntime(2366): Adding touch aware: Extensions.CRunKcButton
    03-15 19:24:28.223: I/MMFRuntime(2366): iPhoneOptions are 0
    03-15 19:24:28.243: D/dalvikvm(2366): GC_EXPLICIT freed 3945 objects / 306024 bytes in 25ms
    03-15 19:24:28.243: I/MMFRuntime(2366): startTheFrame() called
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.243: I/MMFRuntimeNative(2366): CImage::deupload (texID = -1)
    03-15 19:24:28.253: D/AndroidRuntime(2366): Shutting down VM
    03-15 19:24:28.253: W/dalvikvm(2366): threadid=1: thread exiting with uncaught exception (group=0x4001d888)
    03-15 19:24:28.253: I/MMFRuntime(2366): Crash reporting disabled
    03-15 19:24:28.253: E/AndroidRuntime(2366): FATAL EXCEPTION: main
    03-15 19:24:28.253: E/AndroidRuntime(2366): java.lang.IllegalStateException
    03-15 19:24:28.253: E/AndroidRuntime(2366): at android.media.MediaPlayer.isPlaying(Native Method)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at Banks.CSound.isPlaying(CSound.java:121)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at Application.CSoundPlayer.isSamplePlaying(CSoundPla yer.java:292)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at Conditions.CND_NOSPSAMPLAYING.eva2(CND_NOSPSAMPLAY ING.java:21)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at Conditions.CND_NOSPSAMPLAYING.eva1(CND_NOSPSAMPLAY ING.java:16)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at Events.CEventProgram.computeEventList(CEventProgra m.java:1446)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at RunLoop.CRun.f_GameLoop(CRun.java:4825)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at RunLoop.CRun.doRunLoop(CRun.java:461)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at Application.CRunApp.loopFrame(CRunApp.java:881)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at Application.CRunApp.playApplication(CRunApp.java:6 69)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at Application.CRunTimerTask.run(CRunTimerTask.java:4 3)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at android.os.Handler.handleCallback(Handler.java:587 )
    03-15 19:24:28.253: E/AndroidRuntime(2366): at android.os.Handler.dispatchMessage(Handler.java:92 )
    03-15 19:24:28.253: E/AndroidRuntime(2366): at android.os.Looper.loop(Looper.java:123)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at android.app.ActivityThread.main(ActivityThread.jav a:4627)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at java.lang.reflect.Method.invokeNative(Native Method)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at java.lang.reflect.Method.invoke(Method.java:521)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at com.android.internal.os.ZygoteInit$MethodAndArgsCa ller.run(ZygoteInit.java:868)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at com.android.internal.os.ZygoteInit.main(ZygoteInit .java:626)
    03-15 19:24:28.253: E/AndroidRuntime(2366): at dalvik.system.NativeStart.main(Native Method)
    03-15 19:24:28.253: W/ActivityManager(1026): Force finishing activity com.g2f2m.eggcodesp/.Main
    03-15 19:24:28.283: W/WindowManager(1026): No window to dispatch pointer action 1
    03-15 19:24:28.293: W/Process(1026): Unable to open /proc/935/status
    03-15 19:24:28.753: W/ActivityManager(1026): Activity pause timeout for HistoryRecord{4a70d910 com.g2f2m.eggcodesp/.Main}
    03-15 19:24:28.763: I/WindowManager(1026): Setting rotation to 0, animFlags=1
    03-15 19:24:28.763: I/ActivityManager(1026): Config changed: { scale=1.0 imsi=0/0 loc=es_ES touch=3 keys=1/1/2 nav=1/1 orien=2 layout=35 uiMode=17 seq=10}
    EDIT: At the time i am editing thisfinally you may find both games in google play store,also i am adding the crash result hope thisinformation helps
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    ineke's Avatar
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    Hi Vivolo, downloaded the english version, it looks very nice. Some tab buttons I have to push several times before going to the next screen.

    Ineke

    Samsung tab 8.9

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    Clickteam Clickteam
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    Thanks Ineke,

    yes sometimes it does, i am checking that right now.

    let me know if you geta crash.

    Thanks again
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  4. #4
    Clickteam Clickteam

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    I've found the game in the market.

    I got a crash, I don't remember what I was doing.

    On my phone (480x854) I've to click above the texts, the clicking area is shifted, probably because the game is centered (bug for James). I suppose you didn't select the "Resize window to fill display" and "Keep ratio" options in the properties? (= the game doesn't seem to be resized)

  5. #5
    Clickteam Clickteam
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    Hi Yves,

    1.- the crash occurs sometimes when you have a sound playing and you request a jump frame, in the properties play sound over frame is selected.

    2.- that problem correspond to the bitmap problem mentioned in the other post,

    http://community.clickteam.com/showthread.php?t=69899

    3.- Yes the Keep screen ratio is selected and the Resize display to fill window size too.

    BTW thanks for testing it!
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Nice game! Funny, yesterday I thought about making a mastermind clone for android
    Screen looks fine on my HTC Desire HD.

  7. #7
    Clickteam Clickteam
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    Thanks for the info popcorn!
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Also tested it on my galaxy s i9000 and it crashed.

  9. #9
    Clickteam Clickteam
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    Thanks Ineke for the Info!

    can you get a crash report for James?, is the OS for this cel, android 2.1? or you upgrade to 2.3

    BTW, i like this cel very much!, also i want to buy the galaxy Note
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  10. #10
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Hi Fernando,
    Sorry I've no idea how to obtain a crash log. On my phone it's android 2.3.3 and on the galaxy tab 3.2.

    Ineke

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