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Thread: Multiplayer PMO?

  1. #1
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
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    Exclamation Multiplayer PMO?

    How would I create a multiplayer mode for a PMO Game?

  2. #2
    Clickteam Clickteam
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    The same way as you would for any other game.

    I don't even know where to start with this - what do you know about Lacewing? I'll start from what you don't know.
    Working as fast as I can on Fusion 3

  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Muliplayer doesnt nessesarily mean network multiplayer.

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    Clickteam Clickteam
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    OH! You mean same computer, multiple players? Check out Nifflas' premade example: http://community.clickteam.com/showthread.php?t=49643
    Working as fast as I can on Fusion 3

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    I used Nifflas' example in my game for everything that requires platform movement. It works great but you have to be careful because if one object gets stuck overlapping an obstacle, then all the objects using the PMO will get stuck as well and start slowly moving upward. But this is easily avoidable at any rate. This happens because the PMO can't use a fastloop or ForEach loop in the same condition when determining what is overlapping an obstacle.

    EDIT: I forgot that that post links you to a blank file, so here is the file.
    Attached files Attached files

  6. #6
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    You could simply add more than one PMO in the frame. I haven't looked at Nifflas' example, maybe that's what he did.

  7. #7
    Clickteam Clickteam
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    He did, but at runtime in a dynamic manner.
    Working as fast as I can on Fusion 3

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    Actually, I do mean networked multiplayer, either with Lacewing or Mooclick. All I know how to do with those is create chatrooms...

  9. #9
    Clickteam Clickteam
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    MooClick is outdated, buggy, and more difficult to use than Lacewing. Start with the chat room you know how to make. Instead of sending text messages, you can send binary messages containing information about player positions. You should use 'blast' while moving and then use 'send' once when you stop. If you're not sure how to use binary messages or Lacewing in general, there are a few helpful resources:
    Lacewing Forum
    Video Tutorials
    Binary Messages Concept Tutorial
    Full Help File (remember to unblock it)
    Working as fast as I can on Fusion 3

  10. #10
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    Phi's Avatar
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    Yeah, I've tried, but the English legal system just won't sue MooClick.

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