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Thread: MMF Help

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    MMF Help

    Hi, sorry my bad english ...

    Please how to import object for Multimedia Fusion 2 Developer?
    How do I put it there?

  2. #2
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    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    You first make a new object in MMF and edit it to open the animation editor or backdrop editor. You copy your object to the clipboard from your source program and paste into the animation editor or backdrop editor.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export ModuleFirefly 3D Module
    MEHRDAD's Avatar
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    Double click in frame editor and select Active object.Now you can change picture with double click on it and import your frames for make a animation sprite.

    Edit:post is same time with Marv post

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    Incorrectly me understand where I want to insert the object as Lacewing.mfx ,moo.mfx how to put object (.mfx) ??

  5. #5
    Clickteam Clickteam
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    1. Download http://ledev.org/~udp/LacewingMMF.zip
    2. Extract files to MMF2 folder (example: extract to C:\Program Files (x86)\Multimedia Fusion 2 Developer\)
    3. Restart MMF2

    MOO is already in MMF2, you should have it already. MOO is old and not used anymore.
    Working as fast as I can on Fusion 3

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