User Tag List

Results 1 to 3 of 3

Thread: pathfinding object

  1. #1
    Clicker Fusion 2.5Android Export Module

    Join Date
    Jul 2006
    Location
    Falkirk,Scotland
    Posts
    30
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    pathfinding object

    Can anybody give a definative example of this object?I am trying to make a game on a 9x9 grid.The cell size is 48.I have one object which has 8 frames and I will be creating this object on the grid and forcing it to one of these frames.As you can see there will be up to 81 of these objects on the screen.I want to be able to move one of these objects when it is clicked on to an empty cell on the grid,if a path is possible,when this empty cell is clicked on.How would I set the non selected objects as obstacles on the map,generate a path, and then move the selected object along the path.The examples given in the app folder are not very clear and I am having trouble working this out.

  2. #2
    Clickteam Clickteam
    LB's Avatar
    Join Date
    Jun 2007
    Location
    Richardson, Texas, North America
    Posts
    8,937
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Try this:
    Attached files Attached files
    Working as fast as I can on Fusion 3

  3. #3
    Clicker Fusion 2.5Android Export Module

    Join Date
    Jul 2006
    Location
    Falkirk,Scotland
    Posts
    30
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    perfect LB thank you.

Similar Threads

  1. Pathfinding object...again
    By Keyboarder in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 20th November 2011, 02:08 PM
  2. PAthfinding object?
    By Rushino in forum Extension Development
    Replies: 1
    Last Post: 8th September 2006, 04:09 PM
  3. Pathfinding object
    By Jarzka in forum Extension Development
    Replies: 11
    Last Post: 7th July 2006, 07:49 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •