User Tag List

Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 32

Thread: iOS autmoatically clearing the game INI file

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
    Join Date
    Jan 2011
    Location
    Wales, UK
    Posts
    1,113
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    AndyH - It might be tricky to have such options in each object that can be saved, but perhaps a better solution would be in the iOS preferences or iOS Object? That way, won't interfere with other exporters

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Captain_Harris's Avatar
    Join Date
    Aug 2011
    Posts
    336
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    -Edit-

    sorry double post

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Captain_Harris's Avatar
    Join Date
    Aug 2011
    Posts
    336
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    when i make a update and bulid it on my ios device with xcode, the saved scores in ini file are not overwritten. but i don't know if it is so on a released game.

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
    Join Date
    Jan 2011
    Location
    Wales, UK
    Posts
    1,113
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Captain_Harris - I think updates are fine (it leaves the INI files and just replaces the App bundle), the problem happens when the user is updating iOS or adding another app and space on the device is tight. It clears the ~/Library/Cache directory for each app to make space. I think this is only on newer iOS, eg 5.0 and above, but need to check Apple docs to find out.

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    DTownTony's Avatar
    Join Date
    Sep 2010
    Location
    Detroit
    Posts
    428
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It won't clear anything on app updates, unless the users space gets very low. Andos assured me this will be corrected in the next update and it will check to see if the ini already exists in the cache folder first and correct it so it won't ruin peoples progress in apps made with the current builds Andos rules!

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Captain_Harris's Avatar
    Join Date
    Aug 2011
    Posts
    336
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by DTownTony View Post
    Andos rules!
    Yes ..... he rules. and he would be the king of the universe, when he could care about box2d for ios exporter

  7. #17
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    DaveC's Avatar
    Join Date
    Jun 2007
    Location
    Perth, Australia
    Posts
    2,132
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    even though he hasn't posted here.. thanks again Andos!

  8. #18
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
    iamjot's Avatar
    Join Date
    Nov 2008
    Location
    Austria
    Posts
    728
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi guys.
    To sum it up: the ini save problem will be solved with the next update, right?

    My app Wacanadoo uses ini a lot - no it just deleted my ini file (i think thats this exact problem).
    so again - i have to put the ini file to ANOTHER DIRECTORY. Do i have to do this IN Multimedia Fusion 2 (set directory of ini)
    or in XCODE?
    Thx!

  9. #19
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
    iamjot's Avatar
    Join Date
    Nov 2008
    Location
    Austria
    Posts
    728
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ok now i know exactly when my iphone seem to delete the ini file:

    i have 600 mb left. whenever i want to update an app greater than 600 and i just cant update because of its size - the iphone seems to delete the ini file and ALL the saved information is gone.

    How can this problem be solved? I would really appreciate your help.

  10. #20
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    DTownTony's Avatar
    Join Date
    Sep 2010
    Location
    Detroit
    Posts
    428
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I think you are going to have to wait until the next exporter update.

Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Similar Threads

  1. Clearing INI file data
    By Renatos in forum iOS Export Module Version 2.0
    Replies: 4
    Last Post: 16th February 2012, 06:23 AM
  2. Clearing content of INI files (?)
    By BHGames in forum iOS Export Module Version 2.0
    Replies: 11
    Last Post: 20th December 2010, 04:46 PM
  3. Clearing Cache
    By Game_Master in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 17th August 2009, 12:08 PM
  4. Clearing the Cache?
    By pinacoladaxb in forum Vitalize
    Replies: 10
    Last Post: 5th June 2008, 08:18 PM
  5. Clearing the Clipboard
    By Dines in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 4th June 2007, 11:11 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •