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Thread: Lerp and Isometric Games

  1. #11
    Clickteam Clickteam
    LB's Avatar
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    Box2D is not for MMF2 Developer, it will work in MMF2 Standard. You can create that kind of motion in both the Box2D extension and the Chipmunk extension (though Box2D is superior)
    Working as fast as I can on Fusion 3

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    Oh, I thought I read somewhere that it only worked in MMF2DEV, but now that I think about it, I think it's that the Chipmunk extension didn't work right in MMF2DEV. Sorry about that.

  3. #13
    Clickteam Clickteam
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    Both extensions work fine in both standard and developer.
    Working as fast as I can on Fusion 3

  4. #14
    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
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    The formula for a line is x = x1+t(x2-x1) where x1 is the start point, x1 is the end point, and t is value between 0 and 1.

  5. #15
    Clicker Multimedia Fusion 2iOS Export Module

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    Quote Originally Posted by Jacob View Post
    The formula for a line is x = x1+t(x2-x1) where x1 is the start point, x1 is the end point, and t is value between 0 and 1.
    Hi Jacob,

    I'm not making this work... "X( "Active 5" )+0.5(X( "Active 4" )-X( "Active 5" ))"

    Can you please point out what I'm doing wrong?

  6. #16
    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
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    Ah, MMF doesn't support implied multiplication. Put a * just after 0.5.

  7. #17
    Clicker Multimedia Fusion 2iOS Export Module

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    Thanks a lot!

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