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Thread: Slotmachine?

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    KLiK-iT's Avatar
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    Click on the arm to bring it up in the picture editor and click on the button that looks like a fish, then click the transp color button, then select "yes" It should take out the white color around the arm.

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    rubes's Avatar
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    Thanks KlikIt, that worked better than clicking on the grayed out transparency check box in properties.

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Np rubrs!

  4. #14
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    There is a complete working slot machine example that came with MMF that I just found.

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    I am not finding this under examples. I have developer, what directory are you looking in and what's the title?

  6. #16
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    Here ya go! I think this uses a better system of how the graphics are selected. You can make your owe out of this with a little work and also add in a few things to make it work for you.

    http://www.mediafire.com/?sj2y4x4elwcyocq

  7. #17
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    I'll check this out after work. The system i was working on over the weekend is pretty sweet, but limited to the graphics and animation i was using. I am curious to see how they deal with the rollers. If you didn't know already, KlikIt, you rock

  8. #18
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    Quote Originally Posted by rubes View Post
    I'll check this out after work. The system i was working on over the weekend is pretty sweet, but limited to the graphics and animation i was using. I am curious to see how they deal with the rollers. If you didn't know already, KlikIt, you rock
    Again,.no problem. They deal with the rollers in a 32 direction animation and some pretty complicated code. I like how the rollers slowly come to a stop after a spin.

  9. #19
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    I'm probably biased, but I like my animated rollers better. I will post what i have tonight or thursday. This does seem to answer one of my questions, which is if i wanted to calculate payouts, would that be a whole slew of if/then type conditions and it appears to be.

  10. #20
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    Looking forward to seeing it.

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