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Thread: Group Qualifiers within object behaviors. Glitch?

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
    N64Mario's Avatar
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    Group Qualifiers within object behaviors. Glitch?

    I forget who, but someone said that the current way to use qualifiers inside objects own behaviors is actually a glitch. Or maybe the way the group qualifiers objects are handled is a glitch. Maybe I got my info wrong. But it seemed to be an issue to some.

    I'm not saying I have a problem with this. In fact, I have been using them like this for a while. I'm just doing some thinking on the matter. I'm wondering if this issue will ever be resolved so that we can use qualifiers correctly within object behaviors so that I don't have to create new objects with the name of the qualifiers. I already got far into development progress in my game that makes use of the objects with qualifier names. But if this is actually a glitch, or error that ever gets resolved in a future update, I wonder whether or not how much it will effect my game programming.

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Yes, normally qualifiers are forbidden in behaviors. But by pasting events you can manage to have them anyway.
    It might crash! (cant remember exactly what makes it crash)

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
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    So why are they normally forbidden in behaviors? It makes programming so much easier. Seems to save on script resources too. I would think this would be one of the requirements for game design, since a lot of games would tend to make use of it. Same game engine, but different world. :-/

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    Clickteam Clickteam
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    Quote Originally Posted by N64Mario View Post
    So why are they normally forbidden in behaviors?
    Quote Originally Posted by Francois View Post
    It might crash!
    ...
    Working as fast as I can on Fusion 3

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCSWF Export Module
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    So that is why programmers (in general) fix things so that they can prevent the crash. If they can prevent it from happening, they can make it work.

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