User Tag List

Results 1 to 9 of 9

Thread: [Bug] Android Beta 30 (MMF2 Dev. Editor Error)

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    kiko's Avatar
    Join Date
    Apr 2012
    Location
    Murcia -Spain
    Posts
    242
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Bug] Android Beta 30 (MMF2 Dev. Editor Error)

    When include an Andoid Object in a project,if run it returns this error:

    Error parsing JON 14:5 Expected, before "
    Cannot load Android.mfx. This object might need an external program or library not yet installed.


    This error is returned even if the Android Object included in the project is not used.

    But can build and the app works correctly in the device.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
    Join Date
    May 2011
    Location
    I.L.T.D.O.I.R (I.L.T.D.O.I.R's Location: The Dimension Of Infinite Recursion)
    Posts
    4,307
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    It's not giving me a error. Maybe the problem is a combination of the android object and another object interfering with each other?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    kiko's Avatar
    Join Date
    Apr 2012
    Location
    Murcia -Spain
    Posts
    242
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    No, this error is returned with simple include the Android Object (no need use it)

    I think is aproblem with the extension installation over MMF2 Developer.

  4. #4
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    14,022
    Mentioned
    279 Post(s)
    Tagged
    3 Thread(s)
    Hmm, apparently this happens with the Unicode version of MMF2 only. I'll check what happens.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
    Join Date
    May 2011
    Location
    I.L.T.D.O.I.R (I.L.T.D.O.I.R's Location: The Dimension Of Infinite Recursion)
    Posts
    4,307
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Ah, so that explains why it wasn't giving me an error.

  6. #6
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export Module
    colej_uk's Avatar
    Join Date
    Nov 2006
    Location
    UK
    Posts
    739
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    I'm getting this too btw (developer, non Unicode version).

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Popcorn's Avatar
    Join Date
    Jun 2006
    Location
    Norway, Bergen
    Posts
    2,366
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    I get it too, non-unicode, but only when Direct 3D is selected.

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    kiko's Avatar
    Join Date
    Apr 2012
    Location
    Murcia -Spain
    Posts
    242
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yes, only with Direct3D 8 or 9, if select DirectX or Standard mode not get the error.

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
    Join Date
    Feb 2008
    Location
    Central Texas
    Posts
    1,853
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Me too, thanks for the tip about removing Active3D, that cleared it up for me. (MMF2 Standard)

Similar Threads

  1. Android Build Error
    By dsilvers in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 2nd April 2013, 01:51 AM
  2. [Building Error] Android Dialogs & Android Lights
    By ProdigyX in forum Android Export Module Version 2.0
    Replies: 2
    Last Post: 20th March 2013, 10:05 AM
  3. [Bugs] Android Exporter since the beta 30 (All beta testers can add to the list)
    By Koji_Kabuto in forum Android Export Module Version 2.0
    Replies: 15
    Last Post: 13th June 2012, 10:52 AM
  4. Beta 12: Is Connected Error / Android Object
    By Kisguri in forum Android Export Module Version 2.0
    Replies: 0
    Last Post: 10th January 2012, 06:20 PM
  5. Error with mmf1-game: extension load error in mmf2
    By Quinto in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 27th November 2006, 11:54 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •