Well, it worked well enough for Mindjolt to accept my game and pay me for the sponsorship deal.
Well, it worked well enough for Mindjolt to accept my game and pay me for the sponsorship deal.
How did you guys get the submit score for this to work? It recognizes and loads the API but I have tried everything and when I test the game on Mindjolts page it never register a score sent:
https://dl.dropbox.com/u/4047131/MyPublic/a.PNG
The sitelock also does not work on the test site so I had to remove it.
Anyone? I have tried with another game now and I just cant get the site to register a score being sent.. :/




I'll take a look.
Any news or should I give up this? :/
It's probably not you. The developer's area of Mindjolt is a complete mess. Sometimes your game will work in Firefox, but not Internet Explorer and vice versa. Just submit the game anyway, and they will take a look at it for you. You may need to send them an e-mail and follow up.
I would like to point out that it's not an MMF2 issue. A lot of non MMF2 users complain about Minjolt's test area in other forums.
Having submitted a few different games myself, I know it's a real pain.
Hmm, games have to be approved by Mindjolt to go up on the site. I have emailed them about them testing to see if the score is recognized but it seem nothing is registered on their end either :/
"Unfortunately, the game still didn't submit score on our end.
We unfortunately can't offer direct engineering support at the present time, however, I can provide a really fantastic document for testing the game on our Live environment. This will hopefully help you diagnose any issues causing problems with the score submission"
I tried to search for other people with similair problem, but I could not find any? I did find some that got an error but that seem to be more with inputing wrong code in AS3. For me the score testing never changes from "waiting". The api loads though so there is something strange there :/ What games have you submitted and did the score change from "waiting" when you tested it?
I can't remember what I submitted. One was a dress up and the other was a shooter, but neither of them ended up getting picked up, I think. However, they did pass testing.
The trick is that their dev area will restart the frames of your application before they gets a chance to connect and submit. I just checked my logic and I just used at the start of application:
start of frame ----> connect to mindjolt, then submit score (even though the score is nothing.)
It doesn't matter that you won't have anything to submit, but this should help to force you through the approval process if nobody will talk to you. When the player plays the game, they will have a chance to submit the score where they are actually supposed to.
Also, try different browsers. Your game in Mindjolt's dev testing area will play different in all of them. Trust me, their process is horrid. Well, I guess you've found that out the hard way.