User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13

Thread: Simulate touch on iOS

  1. #11
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    mobichan's Avatar
    Join Date
    Oct 2007
    Location
    Buffalo, NY
    Posts
    3,310
    Mentioned
    28 Post(s)
    Tagged
    0 Thread(s)
    So, since Verbage's example uses an active object as the thing that is tested for collisions, you could theoretically just see if that active object is overlapping the button in the webview you want to press. If it is overlapping, then just tell the button to "enable". This is all theoretical, since I haven't used the webview extension yet, but hopefully you understand the method I am describing.

    If you haven't checked out his example file (in the examples directiory) you should give it a go and see if it will work for you.

  2. #12
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleXNA Export Module
    smart_fr's Avatar
    Join Date
    Mar 2012
    Posts
    59
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you mobichan for your efforts.
    I'm currently using Verbage's method in another context, to define alternate buttons objects. So I had the opportunity to try and see if it fits my current problem. My understanding is it doesn't, as I explained earlier.
    Please take into account the fact that I can't tell anything MMF-wise to the button inside the video player inside the page inside the Webview object. All I guess I can send this button is a click / touch signal, by sending a click / touch through the Webview object.
    If you're aware of a way for an object to send a click / touch to another object in MMF, without actually entering the target object behaviours to provoke the kind of consequence this should have, then please share it with a precise example, I will be very grateful

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
    Join Date
    Jan 2011
    Location
    Wales, UK
    Posts
    1,113
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    smart_fr - Did you ever find a solution to this that you'd like to share?

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Simulate Liquids
    By Mycale in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 7th August 2012, 07:16 AM
  2. A way to simulate acceleromiter on PC?
    By BrashMonkey in forum iOS Export Module Version 2.0
    Replies: 3
    Last Post: 18th October 2011, 12:44 AM
  3. Trying to simulate a die roll...help!
    By Rich in forum File Archive
    Replies: 2
    Last Post: 18th May 2009, 03:02 PM
  4. how do u simulate keys
    By kainan in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 18th April 2008, 04:41 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •