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Thread: Nested games?

  1. #11
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    ChrisBurrows's Avatar
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    The sub application object is an extension. Download it with extension view and get that from here: http://community.clickteam.com/showthread.php?t=65019&p=485191&viewfull=1#post485 191 It sources individual frames from your application and displays them as an object within your current frame. You know you can use the active picture object to load external files. That way, it be all in one frame...


  2. #12
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    Quote Originally Posted by ChrisBurrows View Post
    The sub application object is an extension. Download it with extension view and get that from here: http://community.clickteam.com/showthread.php?t=65019&p=485191&viewfull=1#post485 191 It sources individual frames from your application and displays them as an object within your current frame. You know you can use the active picture object to load external files. That way, it be all in one frame...

    Ah, cool! Thanks for the help! The more I think about it, the more I think I may just make a single image with 50 comics contained inside. I imagine loading external applications is probably more resource intensive, and since this is for iOS I need to minimize resource consumption.

  3. #13
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    Hey Joegp
    I have an interesting idea for you.

    ...
    I once created an Interactive Book where the User could turn each Sheet by using the mouse ( much like a real book ).
    The Sheets would scale in the x direction as you turned them.

    You could do something similar.

    ( 1 )
    - You have 1 Main Application wich contain pages the user can turn.
    - The Main Application does not contain any content ( Comic Book Pages ) but rather empty Sheets and the mechanics for turning th Sheets as a Book.
    - Make the Pages Active Pictures ( you only realy need 4 Active Pictures for any number of Pages in the Book )

    ( 2 )
    - Distrebut your content ( Comic Book Pages ) as picture files, seperate from the Main Application ( encrypt the picture files so that only your Main Application is able to read it ).
    - make it so that the picture files are extracted ( by whatever means ) in an organized maner in Folders for each book at a specific location on disc.

    ( 3 )
    - Now since the Sheets in the Main Application are Active Pictures, you can load the actual graphical content ( Comic Book pages ) into the Active Pictures as you turn the Sheets.
    - Optionally the User can chose wich Comic Book to read by selecting a directory from Disc ( wich contain the content for a book or many books ).

    This way Costumers can purchase Pages or sets of pages ( like a whole comic book ) but need the Main Application to display the Pages.

  4. #14
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    King-Cool,.I would really like to see that. It sounds amazing and a nice idea!

  5. #15
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    Quote Originally Posted by King_Cool View Post
    Hey Joegp
    I have an interesting idea for you.

    ...
    I once created an Interactive Book where the User could turn each Sheet by using the mouse ( much like a real book ).
    The Sheets would scale in the x direction as you turned them.

    You could do something similar.

    ( 1 )
    - You have 1 Main Application wich contain pages the user can turn.
    - The Main Application does not contain any content ( Comic Book Pages ) but rather empty Sheets and the mechanics for turning th Sheets as a Book.
    - Make the Pages Active Pictures ( you only realy need 4 Active Pictures for any number of Pages in the Book )

    ( 2 )
    - Distrebut your content ( Comic Book Pages ) as picture files, seperate from the Main Application ( encrypt the picture files so that only your Main Application is able to read it ).
    - make it so that the picture files are extracted ( by whatever means ) in an organized maner in Folders for each book at a specific location on disc.

    ( 3 )
    - Now since the Sheets in the Main Application are Active Pictures, you can load the actual graphical content ( Comic Book pages ) into the Active Pictures as you turn the Sheets.
    - Optionally the User can chose wich Comic Book to read by selecting a directory from Disc ( wich contain the content for a book or many books ).

    This way Costumers can purchase Pages or sets of pages ( like a whole comic book ) but need the Main Application to display the Pages.

    That's an awesome idea! But I wouldn't really know how to go about implementing numbers 2 and 3. I guess I've also never used Active Pictures before. These can call up different files or something? And would you be able to do your folder system on the iOS?

  6. #16
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    Already on iOS? and Swipe between pages idea

    Joe, congrats on building an iOS comic app. I'm trying to do so myself. I find it useful to use the "Easing Object" to swipe between pages, it's very smooth. What I haven't been able to figure out yet is the "scaling" thing, since pinching doesn't work... pretty much. How have you figured out scaling? Did you add a "zoom in" button, and you can drag the frame around after scaling? Do you have this on the appstore already? I'd love to buy it and see it!

  7. #17
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    Quote Originally Posted by fatgirlinohio View Post
    Joe, congrats on building an iOS comic app. I'm trying to do so myself. I find it useful to use the "Easing Object" to swipe between pages, it's very smooth. What I haven't been able to figure out yet is the "scaling" thing, since pinching doesn't work... pretty much. How have you figured out scaling? Did you add a "zoom in" button, and you can drag the frame around after scaling? Do you have this on the appstore already? I'd love to buy it and see it!
    What are trying to scale? Can you upload a stripped down mfa and explain what you're looking to do?

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